So far in this series we’ve done a lot with capturing packets and working with the capture object, but finally we’re going to get to the fun part and finally start playing with some PACKETS!!!!
When we have captured packets in a capture object, they are stored as a list of packet objects. These packet objects will have methods and attributes that give us access to the header and payload info of each packet. As stated in a previous post we have control for how much info about the packets we store in each packet option through the
only_summaries argument in the LiveCapture and ReadCapture modules. Continue reading